When looking back at some of the best games of the modern era what comes to mind is often Outlast, Alien: Isolation, Amnesia, and other mainstream games that blew up either on twitch or YouTube. Lost in Vivo is on par with some of the best horror games ever made. Like Silent Hill, Lost in Vivo deals with the psychological elements of claustrophobia and the suffocating darkness that haunts our minds.
There is an abundance of good things that Lost in Vivo brings to the table. First, let’s talk about the monsters: The monsters are a mix of Cry of Fear and Silent Hill with nightmarish designs and capabilities to take the player’s guard down to scare them easily. Trains that come alive and attack you, men that are turned into rats, and floating mutilated humans that spit blood at you. It’s impossible to not feel somewhat disturbed by the monsters you encounter in the game. This leads us to the next part of the game, the atmosphere. Whether you’re walking down cramped narrow hallways, climbing through sewage tunnels, lost in an endless maze of pipes, or stuck in an abandoned mine; The feeling of claustrophobia and suffocating darkness is always prevalent throughout the game. And this is only amplified by the sounds and music that play while exploring the unnerving levels. Screams or whispering of people coming from hallways, monsters noisily coming after you, or the deafening silence before an attack is about to come. The sound design and soundtrack of Lost in Vivo do not give you a moment to relax. The graphics for this game are a sort of retro feel with its dark setting, grainy filter, and stylized pixel graphics. It works well with the environment and movement of the character and creatures. The weapons that are given to you also feel good to use although a bit lacking sort of like Cry of Fear.
The main drawback of this game is ironically the story. The story is as simple as this, your dog gets lost down a sewer, so you enter to find the dog and escape. On the case of whether you escape the sewer, you’ll get one of four multiple endings depending on how you leave or what you do. But that’s essentially it, there isn’t much plot that is explored, and the endings just have a sentence or two of text to read. You can find notes in the game but many of them give clues about puzzles or what monsters you can expect to see ahead. This isn’t a bad thing, but it would have been nice to see a more thought-out story.
Overall, I would rate the game an easy 8/10 for the way that the game portrays what it intended to do. It’s a very well-made horror game that could easily scare anyone playing it and it’s obvious the developers put a lot of hard work into it. It’s a game worth checking out and one of the best horror games that have been made in the past few years, especially by an indie developer. You can find this game on the Steam store for $11.99 USD which is genuinely worth it.
On steam: https://store.steampowered.com/app/963710/Lost_in_Vivo/
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